In this episode, I interview Vincent Baker of Lumpley Games
first published roleplaying game, kill puppies for satan.
This was kind of a
silly one, as many of the questions I'd ordinarily ask a
little weird in this
context. You'll see.
This episode is long and 84.8 MB
: What is
kill puppies for satan?
is extremely mean to Vampire: The
: Conpulsion in Edinburgh
and the kpfs resurgence
Craig (of Contested Ground Studios)
: kpfs 2nd
: Ralph Steadman
: How does
the game work mechanically?
: A bunch of
different kinds of NPCs
Baker (of Night Sky Games)
: A parody
of gamers or a certain kind of game?
: Alas, now
the 23rd hit on Google
: kpfs hate mail site
: Trying to
get back to mechanics, conflict or tasky?
: How indie
: Why did
you design the game?
: The Lumpley
27:58: kpfs is also self-parody
28:17: Comparing Vampire and Ars Magica
30:13: A reading from kpfs: A character sheet for a vampire
34:30: Playtesting? Fuck no!
34:51: The evil hamster wheel, a mechanic which coincidentally
38:52: kpfs saves lives
42:17: kpfs and the Columbine
42:40: The kpfs gun rules
43:32: Why Vincent doesn't run the game anymore
45:54: The DNA that kpfs shares with Poison'd
47:11: Angry threads sell games
48:33: Ron Edwards:
"You make games about the morality of people you don't think are
50:33: Is kpfs a success?