The Independent Insurgency
Interviews from the indie game design world.

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Syndication

Episode 012: Anna Kreider on Thou Art But A Warrior

In this episode, I speak with Anna Kreider about her supplement for
Ben Lehman's
game Polaris, Thou Art But A Warrior. Thou Art But a
Warrior is a game where your Muslim knights seek (ultimately, in good

Polaris style, in vain) to fend off Christian crusaders. We recorded this on
the first night of Camp Nerdly 2 in the woods of Triangle, VA. Hope you
enjoy it.

This episode is 77.9 MB big and 56:45 long. 

01:11: Began as an entry in a setting design contest
01:40: The game is about the Reconquista
03:04: The doomsday clock
05:14: How the game works
05:45: In A Wicked Age
09:46: Ways TABAW is different from Polaris
11:28: Structure of interlocking stories, like Crash
14:14: One-shot game rules
15:51: Why did you design the game?
17:58: Wrestling with the label of "game designer"
20:07: Any games arise from the design process?
20:59: Game Chef
22:01
: The way the Discord mechanic works
24:38: Troubleshooting the Discord mechanic
26:52: Anything you had to get rid of that you wish you didn't?
29:29: Steal Away Jordan by Julia Ellingboe (of Stone Baby Games)
30:59: How many times has the game been played?
31:14: "Knife-fight"
34:00: The most helpful feedback you got from playtesters
36:55: Picking a printer (Pandora Press)
37:56: Lulu
38:25: IPR
39:16: How is art used in the book?
40:56: Joshua AC Newman
41:23: What form factor, and why?
42:41: Marketing the game
44:02: Emily Care Boss
44:50: Gen Con and The Forge booth
45:16: Defining success for the game
46:35: Personal religious beliefs and how they intersect with the game
50:13: Anything else to say?
52:17: Master Mines

 

Closing song is Latina Rose by the Hub City Stompers
Logo courtesy of Daniel Solis: http://danielsolis.com/

Direct download: independent-insurgency-012.mp3
Category:podcasts -- posted at: 1:04pm EDT