The Independent Insurgency
Interviews from the indie game design world.

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Syndication

A break in schedule, probably Hey folks,

I don't ordinarily do this for my show (I have this silly pride in not breaking the fourth wall), but at the moment I don't have any shows banked that I can use and things are a little hectic, finishing up my game (Misspent Youth). If you're a game designer and you wanna do an interview and you're reasonably close to NJ (I only do face-to-face interviews for the show), maybe you can help me avoid missing Thursday's show-coming-out-failure.

Anyway, it might be a little while for my next show(s), but I promise I'll get back on the stick.
Category:general -- posted at: 9:52am EDT

Episode 013: Jason Morningstar on Grey Ranks

In this episode, I talk with Jason Morningstar of Bully Pulpit Games

about Grey Ranks. Grey Ranks is a game about the 1944
Warsaw Uprising against the Nazis in World War II (not to be confused
with the Warsaw Ghetto Uprising). In the game, you play teenage kids
(roughly the equivalent of the Boy Scouts) to fight (to ultimate futility)
to defeat the Nazis. I get very verbally fumbly at the end, discussing the 
status issue. Hope you enjoy the show.

This episode is 52.8 MB big and 57:35 long.

00:56: Camp Nerdly
01:07: What it’s about
03:12: The arc of success and failure in the game
04:29: The grid, a map of mental states of characters
06:11: The scene/chapter structure
06:27: In A Wicked Age...
08:50: Historical games and the "getting it wrong" factor
09:15: Anna Kreider
11:33: Radio Lightning
14:02: The Things Held Dear mechanic
16:21: How the conflict system works
19:21: Character death
20:06: The reputation the game has as being dismal
21:49: Why did you design this game?
22:34: Mid-Atlantic Convention Expo
22:46: Luke Crane
26:06: Influences on the game (The Mountain Witch, Shab al-Hiri Roach, My Life With Master)
28:55: How many times was it played before publication?
29:41: The most valuable feedback received
31:18: The hardest thing to fix
31:28: Bill White (designer of Ganakagok)
32:38: What doesn't work?
33:12: A peek inside the structure of Bully Pulpit Games
33:37: Printed by Publishers' Graphics
34:05: Jason says Alphagraphics (aka RPI) are good now (Joshua AC Newman mentioned them in an earlier episode)
35:28: Jason's podcast, The Durham 3
35:50: How Jeff Bent's art is used in the book
38:08: Scott McCloud
39:10: Layout issues
40:02: Form factor & Lulu
42:03: Marketing
42:39: Defining success
44:09: How profit-sharing works in an indie press company
46:58: The Story Game Names Project
47:22: That whole "status" thing
50:52: Anything else to say?


Closing song is Little Julie Swastiska by the Hub City Stompers
Logo courtesy of Daniel Solis: http://danielsolis.com/
Direct download: independent-insurgency-013.mp3
Category:podcasts -- posted at: 10:14am EDT