Mon, 23 June 2008
I don't ordinarily do this for my show (I have this silly pride in not breaking the fourth wall), but at the moment I don't have any shows banked that I can use and things are a little hectic, finishing up my game (Misspent Youth). If you're a game designer and you wanna do an interview and you're reasonably close to NJ (I only do face-to-face interviews for the show), maybe you can help me avoid missing Thursday's show-coming-out-failure.
Anyway, it might be a little while for my next show(s), but I promise I'll get back on the stick.
Category:general -- posted at: 9:52am EDT
Thu, 12 June 2008
about Grey Ranks. Grey Ranks is a game about the 1944
00:56: Camp Nerdly
01:07: What it’s about
03:12: The arc of success and failure in the game
04:29: The grid, a map of mental states of characters
06:11: The scene/chapter structure
06:27: In A Wicked Age...
08:50: Historical games and the "getting it wrong" factor
09:15: Anna Kreider
11:33: Radio Lightning
14:02: The Things Held Dear mechanic
16:21: How the conflict system works
19:21: Character death
20:06: The reputation the game has as being dismal
21:49: Why did you design this game?
22:34: Mid-Atlantic Convention Expo
22:46: Luke Crane
26:06: Influences on the game (The Mountain Witch, Shab al-Hiri Roach, My Life With Master)
28:55: How many times was it played before publication?
29:41: The most valuable feedback received
31:18: The hardest thing to fix
31:28: Bill White (designer of Ganakagok)
32:38: What doesn't work?
33:12: A peek inside the structure of Bully Pulpit Games
33:37: Printed by Publishers' Graphics
34:05: Jason says Alphagraphics (aka RPI) are good now (Joshua AC Newman mentioned them in an earlier episode)
35:28: Jason's podcast, The Durham 3
35:50: How Jeff Bent's art is used in the book
38:08: Scott McCloud
39:10: Layout issues
40:02: Form factor & Lulu
42:39: Defining success
44:09: How profit-sharing works in an indie press company
46:58: The Story Game Names Project
47:22: That whole "status" thing
50:52: Anything else to say?
Closing song is Little Julie Swastiska by the Hub City Stompers
Logo courtesy of Daniel Solis: http://danielsolis.com/